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- global stateSound, nameSoundFon, counterTimeOut, bannerMG
-
- on startMovie
- NewsInit()
- nameSoundFon = "snd_Fon_Main"
- cursor([member("cur_4"), member("cur_4_m")])
- sprite(19).visible = 0
- if stateSound = 1 then
- set the member of sprite 69 to "sound_on"
- puppetSound(2, 0)
- puppetSound(1, 0)
- puppetSound(1, nameSoundFon)
- updateStage()
- else
- set the member of sprite 69 to "sound_off"
- end if
- end
-